Audio output
dac = T("dac", ...); // ... Input objects which will be processed dac = T("pandac", pan=0.5, ...); // pan [Object] // ... Input objects which will be processed
dac.pan [Object]
synth = T("saw", 880, 0.25); dac = T("dac", synth); dac.pan = T("+sin", 0.5); dac.play();
synth = T("sin", 880).play(); // In fact, the above code is the shortcut, it's the same as below. synth = T("sin", 880); dac = T("dac", synth); dac.play(); synth.dac === dac; // true // A play() method creates a T("dac") object if it is not exists, // and appends self to it, and T("dac").play().