Record
rec = T("rec", recTime=1000, onrecorded=NOP, ...); // ... Input objects which will be added and processed
rec.recTime; // [Number] rec.overwrite; // [Boolean] rec.buffer; // [Readonly] result (a recorded buffer) rec.currentTime; // [Readonly] rec.isRecording; // [Readonly]
// rec.listen(...);
// rec.onrecorded = function(res) {};
synth = T("wav", "public/audio/amen.wav", true).load().play(); rec = T("rec", 1000); rec.onrecorded = function(buffer) { // window.background.draw( buffer ); }; rec.listen(synth);
synth = T("wav", "public/audio/amen.wav", true).load().play(); rec = T("rec", 5000); rec.overwrite = true; rec.onrecorded = function(buffer) { // window.background.draw( buffer ); }; rec.listen(synth);