T("buffer")
AR SoundBuffer
Description
T("buffer")
contains SoundBuffer and plays it.
* T("audio")
is an instance of T("buffer")
that can load an audio file and decode it.
Properties
buffer
- SoundBuffer
pitch
(T-Object)- Its default value is 1.
duration
(ReadOnly Number)- The duration time of the contained sound buffer.
currentTime
(T-Object or Number)- Sets or returns the current playback position in the receiver (in milliseconds)
isLooped
(ReadOnly Boolean)- Returns
true
if the receiver should start over again when finished.
- Returns
isReversed
(ReadOnly Boolean)- Returns
true
if the receiver should play in reverse.
- Returns
isEnded
(ReadOnly Boolean)- Returns
true
if the playback of the receiver has ended.
- Returns
samplerate
(ReadOnly Number)- Sample Rate of SoundBuffer
Methods
clone()
- Returns a clone that share a buffer with an origin object.
slice(begin, end)
- Returns a slice copied object between begin and end(milliseconds).
loop(value)
- Loop.
reverse(value)
- Reverse.
bang(value)
- Reprocess from the beginning. When
false
is given, it does not start.
- Reprocess from the beginning. When
See Also
Source
https://github.com/mohayonao/timbre.js/blob/master/src/objects/buffer.js